joSEPH YU
gAME DESIGN, UE blueprint programmer, 3d props, IN GAME ANIMATION QUALITY ASSURANCE
Hi, I am Joseph! I love to design different playstyle games, model 3D props and some concept art for fun.
My work range is 3D only right now, from base game design like level, encounters, and mechanics to 3D prop modeling and texturing.
Concept Art
2D Game Project
Group Project: Swat Team (2D Local Coop Game)
Tool: Unity(Game Engine) Visual Studio (Programming), PhotoShop(2D Props)
3D Game Project
Personal Project: Action game level design
Tool: Unreal (Game Engine, Programming), Zbrush (Environment)
Full level play through video
Group Project: VR Puzzle game
Tool: Unreal (Game Engine, Programming), Maya (Environment)
Full game play through video
Personal Project: Top Down Shooter game (Arena Wave Defend )
Tool: Unreal (Game Engine, Programming)
Game Play ScreenShot
Level Layout
Personal Project: Star Running Ball
Tool: Unreal (Game Engine, Programming)
Game Play ScreenShot
Level Layout
Personal Project: Motion Capture Environment
Tool: Unreal (Game Engine, Programming)
3D Props
Old Fire Axe
Tool: Maya(modelling), RizomUV (UV), Substance Painter (Texturing), Marmoset(Rendering).
Fully Textured
Normal Only
Old TV
Tool: Maya(modelling), RizomUV (UV), Substance Painter (Texturing), Marmoset(Rendering).
Fully Textured
Normal Only
Pistol M1911
Tool: Maya(modelling), RizomUV (UV), Substance Painter (Texturing), Marmoset(Rendering).
Fully Textured
Normal Only
Old Wooden draw
Tool: Maya(modelling), RizomUV (UV), Substance Painter (Texturing), Marmoset(Rendering).